I'm currently trying to integrate the Unity Facebook SDK into my game. I've downloaded the SDK and trying to test the example that it have. I've insert my app id into the settings and can do the FB Init, and when I press the Login button a pop-up appear asking for the User Access Token. I've done some searching/asking and it seems this is because I'm running it inside the Unity Editor (on mobile it would get the token by itself).
I've heard that I can use the User Token from my Facebook Developer page for testing. However, when I paste the User Token from Facebook Developer->Tools->Access Token and press login, an error appear saying "Access token is not for current app id : XXXXXXXXX". I'm not sure what's wrong here since the app id it shows is the app id I got from Facebook. Is there another User Token that I should be using? Or is there some settings that I need to do first for this to work?
Thank you.