I am using Unity Facebook SDK 5.1
and Unity version is 4.3.0.
I am testing on iPhone 4
device which don't have facebook app installed.
I have integrated SDK inside my game.
When i try to login into facebook using my app first it opens the FB login
page inside browser,after login it ask me for authorization when i press "Ok" it takes me to my app.
Inside LoginCallBack
method i got the following response
FBResult.Text =
{"is_logged_in":false,"user_id":"","access_token":"NOT_USED_ON_IOS_FACEBOOK","access_token_expires_at":"01/01/0001 00:00:00"} .
Many Thanks Sachet