106
votes

Let's say I have a makefile with the rule

%.o: %.c
 gcc -Wall -Iinclude ...

I want *.o to be rebuilt whenever a header file changes. Rather than work out a list of dependencies, whenever any header file in /include changes, then all objects in the dir must be rebuilt.

I can't think of a nice way to change the rule to accomodate this, I'm open to suggestions. Bonus points if the list of headers doesn't have to be hard-coded

10
Having written my answer below I looked in the related list and found: stackoverflow.com/questions/297514/ā€¦ which appears to be a duplicate. Chris Dodd's answer is equivalent to mine, though it uses a different naming convention. ā€“ dmckee --- ex-moderator kitten

10 Answers

121
votes

If you are using a GNU compiler, the compiler can assemble a list of dependencies for you. Makefile fragment:

depend: .depend

.depend: $(SRCS)
        rm -f "$@"
        $(CC) $(CFLAGS) -MM $^ -MF "$@"

include .depend

or

depend: .depend

.depend: $(SRCS)
        rm -f "$@"
        $(CC) $(CFLAGS) -MM $^ > "$@"

include .depend

where SRCS is a variable pointing to your entire list of source files.

There is also the tool makedepend, but I never liked it as much as gcc -MM

84
votes

Most answers are surprisingly complicated or erroneous. However simple and robust examples have been posted elsewhere [codereview]. Admittedly the options provided by the gnu preprocessor are a bit confusing. However, the removal of all directories from the build target with -MM is documented and not a bug [gpp]:

By default CPP takes the name of the main input file, deletes any directory components and any file suffix such as ā€˜.cā€™, and appends the platform's usual object suffix.

The (somewhat newer) -MMD option is probably what you want. For completeness an example of a makefile that supports multiple src dirs and build dirs with some comments. For a simple version without build dirs see [codereview].

CXX = clang++
CXX_FLAGS = -Wfatal-errors -Wall -Wextra -Wpedantic -Wconversion -Wshadow

# Final binary
BIN = mybin
# Put all auto generated stuff to this build dir.
BUILD_DIR = ./build

# List of all .cpp source files.
CPP = main.cpp $(wildcard dir1/*.cpp) $(wildcard dir2/*.cpp)

# All .o files go to build dir.
OBJ = $(CPP:%.cpp=$(BUILD_DIR)/%.o)
# Gcc/Clang will create these .d files containing dependencies.
DEP = $(OBJ:%.o=%.d)

# Default target named after the binary.
$(BIN) : $(BUILD_DIR)/$(BIN)

# Actual target of the binary - depends on all .o files.
$(BUILD_DIR)/$(BIN) : $(OBJ)
    # Create build directories - same structure as sources.
    mkdir -p $(@D)
    # Just link all the object files.
    $(CXX) $(CXX_FLAGS) $^ -o $@

# Include all .d files
-include $(DEP)

# Build target for every single object file.
# The potential dependency on header files is covered
# by calling `-include $(DEP)`.
$(BUILD_DIR)/%.o : %.cpp
    mkdir -p $(@D)
    # The -MMD flags additionaly creates a .d file with
    # the same name as the .o file.
    $(CXX) $(CXX_FLAGS) -MMD -c $< -o $@

.PHONY : clean
clean :
    # This should remove all generated files.
    -rm $(BUILD_DIR)/$(BIN) $(OBJ) $(DEP)

This method works because if there are multiple dependency lines for a single target, the dependencies are simply joined, e.g.:

a.o: a.h
a.o: a.c
    ./cmd

is equivalent to:

a.o: a.c a.h
    ./cmd

as mentioned at: Makefile multiple dependency lines for a single target?

28
votes

As I posted here gcc can create dependencies and compile at the same time:

DEPS := $(OBJS:.o=.d)

-include $(DEPS)

%.o: %.c
    $(CC) $(CFLAGS) -MM -MF $(patsubst %.o,%.d,$@) -o $@ $<

The '-MF' parameter specifies a file to store the dependencies in.

The dash at the start of '-include' tells Make to continue when the .d file doesn't exist (e.g. on first compilation).

Note there seems to be a bug in gcc regarding the -o option. If you set the object filename to say obj/_file__c.o then the generated file.d will still contain file.o, not obj/_file__c.o.

23
votes

How about something like:

includes = $(wildcard include/*.h)

%.o: %.c ${includes}
    gcc -Wall -Iinclude ...

You could also use the wildcards directly, but I tend to find I need them in more than one place.

Note that this only works well on small projects, since it assumes that every object file depends on every header file.

4
votes

Martin's solution above works great, but does not handle .o files that reside in subdirectories. Godric points out that the -MT flag takes care of that problem, but it simultaneously prevents the .o file from being written correctly. The following will take care of both of those problems:

DEPS := $(OBJS:.o=.d)

-include $(DEPS)

%.o: %.c
    $(CC) $(CFLAGS) -MM -MT $@ -MF $(patsubst %.o,%.d,$@) $<
    $(CC) $(CFLAGS) -o $@ $<
3
votes

This will do the job just fine , and even handle subdirs being specified:

    $(CC) $(CFLAGS) -MD -o $@ $<

tested it with gcc 4.8.3

3
votes

Here's a two-liner:

CPPFLAGS = -MMD
-include $(OBJS:.c=.d)

This works with the default make recipe, as long as you have a list of all your object files in OBJS.

2
votes

A slightly modified version of Sophie's answer which allows to output the *.d files to a different folder (I will only paste the interesting part that generates the dependency files):

$(OBJDIR)/%.o: %.cpp
# Generate dependency file
    mkdir -p $(@D:$(OBJDIR)%=$(DEPDIR)%)
    $(CXX) $(CXXFLAGS) $(CPPFLAGS) -MM -MT $@ $< -MF $(@:$(OBJDIR)/%.o=$(DEPDIR)/%.d)
# Generate object file
    mkdir -p $(@D)
    $(CXX) $(CXXFLAGS) $(CPPFLAGS) -c $< -o $@

Note that the parameter

-MT $@

is used to ensure that the targets (i.e. the object file names) in the generated *.d files contain the full path to the *.o files and not just the file name.

I don't know why this parameter is NOT needed when using -MMD in combination with -c (as in Sophie's version). In this combination it seems to write the full path of the *.o files into the *.d files. Without this combination, -MMD also writes only the pure file names without any directory components into the *.d files. Maybe somebody knows why -MMD writes the full path when combined with -c. I have not found any hint in the g++ man page.

1
votes

I prefer this solution, over the accepted answer by Michael Williamson, it catches changes to sources+inline files, then sources+headers, and finally sources only. Advantage here is that the whole library is not recompiled if only a a few changes are made. Not a huge consideration for a project with a couple of files, bur if you have 10 or a 100 sources, you will notice the difference.

COMMAND= gcc -Wall -Iinclude ...

%.o: %.cpp %.inl
    $(COMMAND)

%.o: %.cpp %.hpp
    $(COMMAND)

%.o: %.cpp
    $(COMMAND)
0
votes

The following works for me:

DEPS := $(OBJS:.o=.d)

-include $(DEPS)

%.o: %.cpp
    $(CXX) $(CFLAGS) -MMD -c -o $@ $<