I'm currently experimenting in three.js and i have a mesh to which i'd like to attach a particle system (Engine effects on a space ship). I've been experimenting a LOT, but i'm completely lost. Could anyone please point me in the right direction to get it done? or some example would be great!
i've tried just merging the geometry of the particle system to the space ship using THREE.GeometryUtils.merge, but it doesnt work like that.