When calling FB.Login from the unity facebook plugin (I've tried 4.2.4 and 4.3.3) from within a canvas facebook web app, the callback function is never called when the user hits Cancel when prompted by the facebook dialog to accept the permissions of the app.
Init works fine, the sdk loads, then I call FB.Login with a facebook delegate and if the user cancels, there is no callback. You can see this behavior in the example provided in the sdk if you build it as a webapp and create a canvas app in facebook that points to it.
Any suggestions? I need that callback to continue the flow of my application.
Thank you.