I am having some problems trying to import the following model into WebGL using three.js:
http://tf3dm.com/3d-model/vanille-99084.html
I've converted the obj file to JSON using the converter that comes with three.js and the model works fine when using the JSON Loader. However, when trying to load the model with the textures from the .mtl file the OBJMTLOader fails.
I am using the following example and just replaced the paths with the paths to my files:
https://github.com/mrdoob/three.js/blob/master/examples/webgl_loader_obj_mtl.html
UPDATE:
I've made a bit of progress. For some reason I thought that I need to import the JSON converted OBJ rather than the obj file itself. So now that I've referenced the correct .obj file the model is imported correctly. However, the textures are still not loaded. Currently the whole model/mesh is just black.
Any help appreciated