I'm creating a map that has points of interest. (POI) When a user mouses over the POI an info bubble pops onto the screen and it loads an swf. I currently have 3 problems. My 4th problem is that this is due Monday 21st! so any help would be greatly appreciated!
I can't detect the size of the swf so that my infobubble will size itself to the size of the swf.
When I mouse over my swf file, it disappears.
I would love to have the my swf file pop up in a layer on its own instead of being on the stage of my main flex file...but i have no clue how to do this.
package com.modestmaps
{
import flash.display.Graphics;
import flash.display.Loader;
import flash.display.Shape;
import flash.display.Sprite;
import flash.filters.BlurFilter;
import flash.geom.Matrix;
import flash.geom.Rectangle;
import flash.net.URLRequest;
import flash.text.TextField;
public class InfoBubble extends Sprite
{
public var textField:TextField;
public var background:Shape;
public var shadow:Shape;
public function InfoBubble(text:String)
{
//I name the instance of my POI marker on my map to the url link of my swf file. So whatever marker i click on the correct url will
this.name = urlLink;
this.mouseEnabled = true;
this.mouseChildren = false;
//this creates a shadow behind my infobubble
shadow = new Shape();
shadow.filters = [ new BlurFilter(16, 16) ];
shadow.transform.matrix = new Matrix(1, 0, -0.5, 0.5, 0, 0);
addChild(shadow);
background = new Shape();
addChild(background);
textField = new TextField();
textField.selectable = true;
textField.multiline = true;
textField.wordWrap = true;
//textField.text = urlLink;
textField.width = textField.textWidth+300;
textField.height = textField.textHeight+288;
//addChild(textField);
var request:URLRequest = new URLRequest(urlLink);
var loader:Loader = new Loader();
loader.load(request);
addChild(loader);
//marker clips are positioned with (0,0) at the given location
//current measurements of swf file w432 h288
//if i could dynamically determine the size of the loaded swf file its position would be automatically calculated
loader.y = -288 - 37;
loader.x = -8;
//marker clips are positioned with (0,0) at the given location
textField.y = -textField.height - 35;
textField.x = -10;
//currently my rectangle's size is determined by the textField size. I don't even use the textfield. I want the rectangle to be drawn using the dimensions of the swf file instead.
var rect:Rectangle = textField.getRect(this);
// get your graph paper ready, here's a "speech bubble"
background.graphics.beginFill(0x12345);
shadow.graphics.beginFill(0x000000);
for each (var g:Graphics in [ background.graphics, shadow.graphics ] ) {
g.moveTo(rect.left, rect.top);
g.lineTo(rect.right, rect.top);
g.lineTo(rect.right, rect.bottom);
g.lineTo(rect.left+15, rect.bottom);
g.lineTo(rect.left+10, rect.bottom+15);
g.lineTo(rect.left+5, rect.bottom);
g.lineTo(rect.left, rect.bottom);
g.lineTo(rect.left, rect.top);
g.endFill();
}
}
}
}
I hope you more skilled coders can help me out. I'm new to flex and as3
Edit: There is no javascript in this file. All of it is AS3. Edit2: This is the temporary site I am testing it on http://cjbutchershop.com/temp/adtypes/mapTest.swf