18
votes

Basic question.

char new_str[]="";

char * newstr;

If I have to concatenate some data into it or use string functions like strcat/substr/strcpy, what's the difference between the two?

I understand I have to allocate memory to the char * approach (Line #2). I'm not really sure how though.

And const char * and string literals are the same?

I need to know more on this. Can someone point to some nice exhaustive content/material?

9
Take a look at this amazing tutorial pw2.netcom.com/~tjensen/ptr/cpoint.htm - jyz

9 Answers

10
votes

The excellent source to clear up the confusion is Peter Van der Linden, Expert C Programming, Deep C secrets - that arrays and pointers are not the same is how they are addressed in memory.

With an array,

char new_str[];
[]new_str[4]new_str[4]

Whereas, with a pointer, the compiler gives the symbol

char *newstr
newstr = malloc(10);

The char new_str[] and char *newstr are used interchangeably, since an zeroth element index of the array decays into a pointer and that explains why you could newstr[5] or *(newstr + 5) Notice how the pointer expression is used even though we have declared char *newstr, hence

*(new_str + 1) = *newstr;
*(new_str + 1) = newstr[1];

In summary, the real difference between the two is how they are accessed in memory.

Get the book and read it and live it and breathe it. Its a brilliant book! :)

9
votes

Please go through this article below:

Also see in case of array of char like in your case, char new_str[] then the new_str will always point to the base of the array. The pointer in itself can't be incremented. Yes you can use subscripts to access the next char in array eg: new_str[3];

But in case of pointer to char, the pointer can be incremented new_str++ to fetch you the next character in the array.

Also I would suggest this article for more clarity.

6
votes

This is a character array:

char  buf [1000];

So, for example, this makes no sense:

buf = &some_other_buf;

This is because buf, though it has characteristics of type pointer, it is already pointing to the only place that makes sense for it.

char *ptr;

On the other hand, ptr is only a pointer, and may point somewhere. Most often, it's something like this:

ptr = buf;              // #1:  point to the beginning of buf, same as &buf[0]

or maybe this:

ptr = malloc (1000);    // #2:  allocate heap and point to it

or:

ptr = "abcdefghijklmn"; // #3:  string constant

For all of these, *ptr can be written to—except the third case where some compiling environment define string constants to be unwritable.

*ptr++ = 'h';          // writes into #1: buf[0], #2: first byte of heap, or
                       //             #3 overwrites "a"
strcpy (ptr, "ello");  // finishes writing hello and adds a NUL
2
votes

The difference is that one is a pointer, the other is an array. You can, for instance, sizeof() array. You may be interested in peeking here

1
votes

If you're using C++ as your tags indicate, you really should be using the C++ strings, not the C char arrays.

The string type makes manipulating strings a lot easier.

If you're stuck with char arrays for some reason, the line:

char new_str[] = "";

allocates 1 byte of space and puts a null terminator character into it. It's subtly different from:

char *new_str = "";

since that may give you a reference to non-writable memory. The statement:

char *new_str;

on its own gives you a pointer but nothing that it points to. It can also have a random value if it's local to a function.

What people tend to do (in C rather than C++) is to do something like:

char *new_str = malloc (100); // (remember that this has to be freed) or
char new_str[100];

to get enough space.

If you use the str... functions, you're basically responsible for ensuring that you have enough space in the char array, lest you get all sorts of weird and wonderful practice at debugging code. If you use real C++ strings, a lot of the grunt work is done for you.

1
votes

The type of the first is char[1], the second is char *. Different types.

Allocate memory for the latter with malloc in C, or new in C++.

char foo[] = "Bar";  // Allocates 4 bytes and fills them with
                     // 'B', 'a', 'r', '\0'.

The size here is implied from the initializer string.

The contents of foo are mutable. You can change foo[i] for example where i = 0..3.

OTOH if you do:

char *foo = "Bar";

The compiler now allocates a static string "Bar" in readonly memory and cannot be modified.

foo[i] = 'X';  // is now undefined.
0
votes
char new_str[]="abcd";  

This specifies an array of characters (a string) of size 5 bytes (one byte for each character plus one for the null terminator). So it stores the string 'abcd' in memory and we can access this string using the variable new_str.

char *new_str="abcd";  

This specifies a string 'abcd' is stored somewhere in the memory and the pointer new_str points to the first character of that string.

0
votes

To differentiate them in the memory allocation side:

// With char array, "hello" is allocated on stack
char s[] = "hello";

// With char pointer, "hello" is stored in the read-only data segment in C++'s memory layout.
char *s = "hello";

// To allocate a string on heap, malloc 6 bytes, due to a NUL byte in the end
char *s = malloc(6);
s = "hello";
-2
votes

If you're in c++ why not use std::string for all your string needs? Especially anything dealing with concatenation. This will save you from a lot of problems.