Is it possible to develop an app mixing UIViewController
and iOS specific API elements with Cocos2D views?
A Cocos2D app runs on a UIView
and hence I guess it is possible to switch between one view (Cocos2D) and another (iOS), is this correct? Are there any good examples of apps doing this?
The core idea is to develop some graphical animations using Cocos2D and others using UIKit.