Looking at the source code of the example
http://mrdoob.github.com/three.js/examples/webgl_lines_dashed.html
It seems that to use a dashed line material, you need a THREE.Line object, but the objects used in this example were generated by rather case-specific methods.
However, one can easily create a mesh with a wireframe texture, which leads me to believe there must be an easy way (a method I have not yet found?) that converts the vertex information of a Geometry object (for example, a CubeGeometry) to a modified Geometry object suitable for use in THREE.Line which could recreate the wireframe (but with, say, dashed lines). Any ideas?
Thanks in advance!