Is it possible to add a textured material to an object with a custom mesh in Three.js?
Whenever I try exporting an object from Blender to Three.js with a texture on it, the object disappears. Looking through the three.js examples, it seems like they've carefully avoided putting textures on anything other than the built-in geometries, and forcing a texture on such a mesh causes it to again disappear.
For example, if I edit scene_test.js, which is a scene file called from webgl_scene_test.html, if I apply the "textured_bg" to the "walt" head, it will disappear.