I was wondering is it possible to scale a model only in one direction like x,y or z? I am aware of method Matrix.Scale(float);
but that just scales the whole model.
2
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1 Answers
2
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There are some overloads. Just use one of this methods. E.g.
Matrix.CreateScale(1.0f, -1.0f, 1.0f); // Invert only one koordinate