What I think I know so far is that the CORBA specification as such doesn't allow any differences between the IDL the server program uses and the IDL the client program uses.
However, in practice, certain differences are bound to work (pretty) universally, because the underlying communication mechanism is very probably GIOP (at least IIOP) and some differences are bound to not be detectable via IIOP.
What I like to establish is which differences are allowed between the server and client IDL universally between arbitrary ORBs as long as GIOP/IIOP is used.
For example: So far I assume it works to:
- Add any type/interface to the server IDL as long as the types the client IDL knows about aren't touched or any unknown new types sent back to the client.
- Add a method to an existing interface on the server side -- the client should be able to continue call objects with this interface, even though his IDL doesn't list said method. (This seems to be answered with yes here.)
- Add a member to the end of an enum, as long as the client never sees this new value.
- Add a member to a union, as long as the client never sees this Union type with the discriminator set to the new value.
My aim is to get to something like a short list of stuff one can do in an existing IDL to extend "the server" with new stuff without having to recompile exiting clients with the modified IDL.