I wanted to know that how should i proceed to support graphics properly on both retina and non-retina display ? I have a background image of dimension 640 * 920, i think it is for retina display. But i how would i go for supporting non retina display having dimension 320*480 ? How do you structure your graphics resources ? I have group called "Art" having all graphics (right now all for retina display dimension). Will ios automatically scale down my graphics to non - retina display ? I had one more query, like i am dragging one button to a view on some absolute position for retina display, will it automatically adjust to appropriate position on devices having dimension 320 * 480 ? can i have some good online tips on how to deal with supporting both screen dimensions/resolution ? I havent found proper info on google yet.
Note: I am using Xcode 4.3.3 and using storyboards.
Gracias.