In some of the level MovieClips I have for my Flash game, there is a certain MovieClip that controls a custom-built camera that I've created. Both the camera and the MovieClip function correctly and smoothly. However, whenever a level is completed and removed from the game, I get an Error #1009
not recognizing the checkCameraZoom
function. Also, this MovieClip is not added dynamically with code, but rather placed in the specified level MovieClips from the Library before run-time. Is there any possible way to fix this error?
ZoomOutArea Class:
package com.engine.assetHolders
{
import com.engine.documentClass.*;
import flash.display.*;
import flash.events.*;
public class ZoomOutArea extends MovieClip
{
public function ZoomOutArea():void
{
this.visible = false;
this.addEventListener(Event.ADDED_TO_STAGE, initZoomOutArea);
// constructor code
}
public function initZoomOutArea(event:Event):void
{
this.addEventListener(Event.ENTER_FRAME, checkCameraZoom);
}
public function checkCameraZoom(event:Event):void
{
if (Document.getInstance != null)
{
if (this.hitTestObject(MovieClip(parent.parent).player.playerHitArea))
{
this.hitTestZoom(0.6);
}
if (! this.hitTestObject(MovieClip(parent.parent).player.playerHitArea))
{
this.hitTestZoom(1);
}
}
}
public function hitTestZoom(zoomLevel):Number
{
MovieClip(parent.parent).cameraScale = zoomLevel;
return zoomLevel;
}
}
}