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I'm trying to figure out how to use the iPhoneKeyboard function in Unity3D. I want to be able to run a function when a user hits the button "OK" in the keyboard. I just simply can't figure this out.

The second question in this matter is how I can change the "OK" to "Search"?

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1 Answers

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check out IPhoneKeyboard.Open in the Reference.. there is one example

After you can process the user input using the IPhoneKeybard.done attribute (also one example)