I'm building a simple "play against a random opponent" back-end using Goole App Engine. So far I'm adding each user that wants to play into a "table" in the Datastore. As soon as there are more than 1 player in the Datastore, I can start to match them.
The Schedule Tasks with Cron looked promising for this work until I saw that the lowest resolution seems to be minutely. If there are plenty of players signing up I want them to be matched quickly and not have to wait a whole minute (worst case).
I thought about having the servlet that recives the "play against random opponent" request POST to a Task Queue that would do the match making, but I think this will lead to a lot of contention when reading from the Datastore and deleting the enteties from the "random" table after they have been matched?
Basically I want a single worker that will do the matching, and I want to signal this worker from time to time that now is a good time to try to match opponents.
Any suggestions on what would be the right course of action here?