I'm trying to use zip_iterator with a sort_by_key() in cuda and the values inside the zip_iterator are not getting re-ordered during the sort (the positions of the data stay the same as they were originally).
Example code:
typedef thrust::device_vector<int> IntVec;
IntVec keyVec(100);
IntVec fooVec(100);
IntVec barVec(100);
for (int z = 0; z < 100; z++)
{
keyVec[z] = rand();
fooVec[z] = z;
barVec[z] = z;
}
thrust::sort_by_key( keyVec.begin(), keyVec.end(),
thrust::make_zip_iterator( make_tuple( fooVec.begin(), barVec.begin() ) ) );
What i expect this code to do is sort based on the value in keyVec (which it does properly) while maintaining the order of fooVec and barVec. Is this not what sort_by_key does? does sort_by_key work with zip_iterators? Am i doing something incorrect when setting up/pulling the data from the zip_iterator? If this method is incorrect what is the proper method to keep value ordering?
EX:
key,foo,bar (presort)
3,1,1
2,2,2
...
key,foo,bar (what i expect post sort)
2,2,2
3,1,1
...
key,foo,bar (what i actually get)
2,1,1
3,2,2
...
Using Thrust that ships with CUDA 4.1
System Details:
OS: RHEL 6.0 x86_64
CUDA Version: 4.1 (also tested with 4.1.1.5)
Thrust Version: 1.5
GPU: 4x nVidia Corporation GF100 [GeForce GTX 480] (rev a3)
nvidia driver: 290.10
nvcc version: release 4.1, V0.2.1221
compile string: nvcc testfile.cu
UPDATE: Still cannot get sort_by_key() to work with zip_iterators but it works correctly with a standard thrust::device_vector<>.begin() iterator.
thrust::make_tuple()instead ofmake_tuple()? - harrism