4
votes

I am learning to create Apps for the iPad via monoTouch by now.

For testingreasons I wanted to try out my app on the physical device (I know I need a pro/enterprise-licence from xamarin, and I will buy one). As we are not sure by now, what apple-dev.-program we want to subscrbe (pro, enterprise etc.), I wanted to try the stuff out by now on my iPad2 with jailbreak.

Is it possible to build for and debug on an iPad2 with monoTouch, without certificates and provisining files? And if how? All manuals I found are for XCode or are the "normal" way to build your apps when you are already enrolled at apples dev-program.

Thanks in advance!

UPDATE: I am not talking about using MonoTouch without a license. I am talking about using a paid and activated version of MonoTouch without an Apple-Developer-Subscription. Sorry for the obfuscation.

Is there no possibilty to install your bought MonoTouch and start debugging on your device without being enrolled at an paid apple-subscription?

1
I'd venture not. The signing is part of what mdtool does. Anyways, you can always get the pro version and then upgrade to enterprise if you need ad-hoc deployment. - Candide
Just buy a license. The Xamarin guys do good work. - Ryan
@Melissa: The Xamarin guys will get my money. I would not use their work without paying for it. (Please see my Update) - basti

1 Answers

2
votes

In my opinion, developing for Cydia is pretty poorly documented--and will definitely have no documentation for MonoTouch. This question discusses how to do it from XCode. Also, checkout saurik's site, he discusses alot about Cydia on there.

You are in untested waters, but you might want to try signing with ldid and use the --nosign option in MonoTouch.