I recently started to work with box2d, and currently I am having a problem with drawing box2d. Right now, my boxes are drawn with only boundary lines. But I want to draw Textures at where the box exists.
Though, I am not sure if the right way is to assign texture to box2d, or draw texture using Sprite over the box.
Is there a way to assign texture to box2d? or another way to render textures when using box2d?