I'm working on an interactive flash software which consist of playing audio and showing slideshows, for each slideshow there is a corresponding sound clip.
To organize the sound so I can easily pause and play it, I make the sound as movie clips and put them on one layer. When there is a slide change, I put a keyframe that consist of the corresponding sound movie clip for the slide, and delete the previous sound movie clip from the stage.
However, when I do gotoAndPlay() to the beginning of slide 2 from slide 3, the sound for slide 1 started playing too. I'm confused since I have deleted the first sound movie clip just before the beginning of the slide 2.
Can someone point out where I'm going wrong?