I am reading data ~100 bytes at 100hz from a serial port. My buffer is 1024 bytes, so often my buffer doesn't get completely used. Sometimes however, I get hiccups from the serial port and the buffer gets filled up.
My data is organized as a [header]data[checksum]. When my buffer gets filled up, sometimes a message/data is split across two reads from the serial port.
This is a simple problem, and I'm sure there are a lot of different approaches. I am ahead of schedule so I would like to research different approaches. Could you guys name some paradigms that cover buffering in high speed data that might need to be put together from two reads? Note, the main difference I see in this problem from say other buffering I've done (image acquisition, tcp/ip), is that there we are guaranteed full packets/messages. Here a "packet" may be split between reads, which we will only know once we start parsing the data.
Oh yes, note that the data buffered in from the read has to be parsed, so to make things simple, the data should be contiguous when it reaches the parsing. (Plus I don't think that's the parser's responsibility)
Some Ideas I Had:
- Carry over unused bytes to my original buffer, then fill it with the read after the left over bytes from the previous read. (For example, we read 1024 bytes, 24 bytes are left at the end, they're a partial message, memcpy to the beginning of the read_buffer_, pass the beginning + 24 to read and read in 1024 - 24)
- Create my own class that just gets blocks of data. It has two pointers, read/write and a large chunk of memory (1024 * 4). When you pass in the data, the class updates the write pointer correctly, wraps around to the beginning of its buffer when it reaches the end. I guess like a ring buffer?
- I was thinking maybe using a
std::vector<unsigned char>. Dynamic memory allocation, guaranteed to be contiguous.
Thanks for the info guys!
other buffering I've done (image acquisition, tcp/ip), is that there we are guaranteed full packets/messages.- you're not "guaranteed full packets/messages" in TCP/IP. - James McLaughlin