I am new to XNA and I am having problems with collision detection when I rotate my sword. I am using a rectangle bounding box approach and I don't know how I can rotate my rectangle together with the sword sprite.
http://picpaste.com/pics/f10268c108e885498a4ae603ab030a60.1328941784.png
The orange line represents the sword and the blue rectangle represents the bounding box, I want to also rotate my bounding box to the position where the arrow goes.
Any suggestions on how can i solve my problem is really appreciated. Thanks!