I would like to use Bitmaps in my Actionscript games.
For me this represents a large change in my workflow as I have always used Vector but Bitmaps are really so much faster to render in certain circumstances. As far as I can see, 90% of all my game assets can be bitmaps.
Firstly, are there any good tools for working with Vector to BitmapData? Libraries or OpenSource utilities?
I know you can just draw to a BitmapData, and I do that, but what about Animations? What about a MovieClip of a laughing cow? How can I render that MovieClip at runtime to some kind of Bitmap version?
But more complex than that... What about situations where you do not have the MovieClip in a raw form?
Imagine 10000 cogs turning at the same rate which is generated with code. This is hard work for the processor, so drawing it to a Bitmap for the duration of 1 revolution, would replace 10000 cogs with a SpriteSheet. I could destroy the cogs, and keep the SpriteSheet.
Can anyone offer me any resources or google keywords I can search for, not sure of the technique but it seems to make sense? Especially with Starling..... My Vectors are going to have to become SpriteSheets at some point.
Thanks.