I have device variable and in this variable, I allocate and fill an array in the device, but I have a problem to get data to host. cudaMemcpy()
return cudaErrorInvalidValue
error. how can I do it?
PS: The Code is just example, I know, that In this particular case I can use cudaMalloc
because I know the size of the array, but In my REAL code, It computes the size of the array in the device and it needs immediately allocate memory.
PS2: I found a similar problem, but I still don't know, how can I solve it? - copy data which is allocated in device from device to host
PS3: I have updated code, but still doesn't work:{
PS4: I am just trying to run this code on a notebook with Nvidia GT 520MX(latest game driver) and doesn't work too :(
thx
#include <cuda.h>
#include <stdio.h>
#define N 400
__device__ int* d_array;
__global__ void allocDeviceMemory()
{
d_array = new int[N];
for(int i=0; i < N; i++)
d_array[i] = 123;
}
int main()
{
allocDeviceMemory<<<1, 1>>>();
cudaDeviceSynchronize();
int* d_a = NULL;
cudaMemcpyFromSymbol((void**)&d_a, "d_array", sizeof(d_a), 0, cudaMemcpyDeviceToHost);
printf("gpu adress: %lld\n", d_a);
int* h_array = (int*)malloc(N*sizeof(int));
cudaError_t errr = cudaMemcpy(h_array, d_a, N*sizeof(int), cudaMemcpyDeviceToHost);
printf("h_array: %d, %d\n", h_array[0], errr);
getchar();
return 0;
}