I've been using Unity for some time in my project. I have a singleton Container which I use to register types and/or instances, and later resolve.
today i wanted to automate some of the instantiation by using property or constructor injection.
I started with Logger class. In Application start i have this code:
RegisterType<Logger, Logger>();
than in my ViewModel
[Dependency]
public Logger MyLogger {
get;
set;
}
here is how i instantiate the viewmodel that has this property (in MainWindow.xaml.cs)
private void InitializeViewModel() {
_vm = new MainViewModel(MainGrid);
...
MyContainer.GetInstance().Container.RegisterInstance<MainViewModel>(_vm);
I can't get that [property injector] to work. Does property injection NEED to be paired up with a constructor? I am already using a constructor that has some parameters..