I have a programmatically created Storyboard (as I only use it for iOS 5) with a simple Controller and a iPad View. I need a gesture recognizer and added that. But when the App loads and I make the gustier I get EXC_BAD_ACCESS:
*** -[DOiPadStoryboardViewController handleSliding:]: message sent to deallocated instance 0x238580
It must be something simple I am doing wrong. Why is the controller deallocated?
I create the storyboard with the following code:
if (isIOS5) {
// iOS 5 with storyboard
UIViewController *viewControler = nil;
if([self isiPad]){
UIStoryboard *storyboard = [UIStoryboard storyboardWithName:@"iPadStoryboard" bundle: [NSBundle mainBundle]];
viewControler = [storyboard instantiateInitialViewController];
} else {
UIStoryboard *storyboard = [UIStoryboard storyboardWithName:@"iPhoneStoryboard" bundle: [NSBundle mainBundle]];
viewControler = [storyboard instantiateInitialViewController];
}
[self.window addSubview:viewControler.view];
}
The gesture recognizer is connected to the main view and the IBAction is in the view controller. The storyboard looks as follows (but not sure if this add anything):
and this is the Pan Gesture Recognizer:
and finally the 'bt' console output:
#0 0x37d2b8a0 in ___forwarding___ ()
#1 0x37c86680 in __forwarding_prep_0___ ()
#2 0x318d2f06 in _UIGestureRecognizerSendActions ()
#3 0x31864c1c in -[UIGestureRecognizer _updateGestureWithEvent:] ()
#4 0x31a90508 in ___UIGestureRecognizerUpdate_block_invoke_0541 ()
#5 0x317dfd68 in _UIGestureRecognizerApplyBlocksToArray ()
#6 0x317de8b6 in _UIGestureRecognizerUpdate ()
#7 0x317eb3cc in _UIGestureRecognizerUpdateGesturesFromSendEvent ()
#8 0x317eb20e in -[UIWindow _sendGesturesForEvent:] ()
#9 0x317eaddc in -[UIWindow sendEvent:] ()
#10 0x317d14ec in -[UIApplication sendEvent:] ()
#11 0x317d0d2c in _UIApplicationHandleEvent ()
#12 0x37a57df2 in PurpleEventCallback ()
#13 0x37cfd552 in __CFRUNLOOP_IS_CALLING_OUT_TO_A_SOURCE1_PERFORM_FUNCTION__ ()
#14 0x37cfd4f4 in __CFRunLoopDoSource1 ()
#15 0x37cfc342 in __CFRunLoopRun ()
#16 0x37c7f4dc in CFRunLoopRunSpecific ()
#17 0x37c7f3a4 in CFRunLoopRunInMode ()
#18 0x37a56fcc in GSEventRunModal ()
#19 0x317ff742 in UIApplicationMain ()
#20 0x00003050 in main (argc=1, argv=0x2fdffaa8)