I am an openGL beginner. I need to build a c/c++ application which displays 3d models in augmented reality. For AR i'm using ARToolkit. In the app it must import 3d models built with modelling softwares like blender,sketchup etc.. the models might be .obj,.3ds,.collada(suggest me any others if any??).
ARToolkit mainly uses opengl to render(AFAIK), the 3d objects to camera input.
- Is it possible to load 3d models/objects at runtime dynamically. what libraries are existing if any for this?
I want to have keyboard interaction with the models also where i can move specific parts of the model(eg: rrotate wheels of a car)
The models here maybe as simple as a simple house to character(man/woman).suggest me the resources i need for this and any technicalities i missed. I prefer if possible my code to work with opengl 1.4