I have a C# based server and some VB6 clients trying to connect to. The problem is that it seems that the clients are just randomly "missing" messages. myWinSock.Protocol
is never set anywhere, so whatever the default value is is what the client's WinSock will be. If the default was UDP that would answer my question and explain the loss of packets.
Is the default protocol for VB6 WinWock UDP
or TCP
?