So I'm making a script and I got a function:
loot()
that returns:
{"3 gold coins"}
{"3 gold coins"}
{"nothing"}
{"6 gold coins", "a hand axe"}
{"12 gold coins", "a hand axe"}
I want that function to be included in a table, and the table should read "a", "an", "without a number before the word" = 1
so the table reads and does a count example:
table = {"gold coins"=24,"nothing"=1,"hand axe"=2}
This is the kind of table I'm searching for, but I didn't have any success doing it at the moment. Like I said before my function loot() returns those messages, these aren't the only messages that loot reads, but I want to save their number or "a", "an" as number values for 1, so if it's "6 gold coins" divides this 6 and increase it in the table when it belongs to the message "gold coins". I hope you understand my point over here.
The purpose of this is to display the table values so I can do:
table["gold coin"] = 24
or
table = {["item"]="count",}
so I can request the key. I really want a table that increases a key, rather than a regular table, but I just can't figure out how to do this...
thanks in advance
and if you can explain me every part of it I'll be really thankful :)
some other msgs :
{"11 gold coins", "a leather helmet", "meat", "a spear", "a gold coin"}
{"a gold coin"}
btw this program, which I'm using to do this its very restricted. All I can use for it, it's under the lua manual 5.1 link : http://www.lua.org/manual/5.1/manual.html
metatables aren't an option :/
lootreturn separate return values or a table that contains those things? - Nicol Bolas