Is it possible to use the ADT command line to directly compile an .fla file into an .swf file? Context: I have an app created in Flash Pro CS55 (6 months worth of work), but now found Adobe has dropped Flash Pro in favor of Flash Builder or Flex. I have some native extensions I want to use for iOS, but they require Air 3.1 to compile (swf-version=14) i.e. using the MessageUI framework in a static .a library for an Air app. Flash Pro CS55's top end limit seems to be swf-version=13 (Flash 11). Because of heavy investment in time and energy into our Air app in Flash Pro, it's not feasible to convert to Flex by end of week. I tried creating an .swc file, and taking the library.swf from that, but alas, a catch-22, Flash Pro CS55 only compiles to swf-version=13.
Is there any way to either (a) directly compile my root .swf file (from the .fla file) using a command line (so I can use ADT from Air 3.1 SDK) or (b) some way I can marry a native extension I've found I can use on GitHub which is swf-version=14? Again, my issue is that I have to use Air 3.1 since only it supports iOS5.
Any thoughts, suggestions, comments are highly appreciated (including if it's not possible to do what I'm trying to do).