In the NEHE Lesson 06 (http://nehe.gamedev.net/tutorial/texture_mapping/12038/) It has you load an image and texture an object with it. I am currently using LWJGL, and the version i am using right now does not have the org.lwjgl.devil.IL that the LWJGL version of the tutorial has.
Now i am stuck on lesson 6, would anybody please help me?