So I have four coordinates of corners of a rectangle (blue) in a 3D coordinate system (red). I want to create some matrix to convert any given point on the rectangle in the red coordinate system into a (2D) point in the green coordinate system.
I guess this resembles a transformation from a camera in a 3D model to the screen, but I don't have coordinates and vectors of the camera. Are there articles or ideas you can recommend on this or do you even have a matrix/algorithm to share?