I am currently developing a game for iPad & iPhone using Cocos2d with Box2d. It would have been majorly cool to achieve a lighting effect like the one in this video:
http://www.youtube.com/watch?v=Elnpm-gNI04
and on this link:
http://www.catalinzima.com/2010/07/my-technique-for-the-shader-based-dynamic-2d-shadows/
I could have a go at trying to replicate the effect with Cocos2d and Box2d from the description in the link, but I am unsure if I would be able to get very far. It looks pretty advanced and heavy.
How can I achieve this in an "easy" way? Does anyone know of a Cocos2d-version of something like this, or do anyone have some pointers to point me in the right direction?