I got some problems with opengl and cocos2d. I suck with opengl i know. I was trying to find just a simple answer but no luck.
What I'm trying to do is to map a texture like this:

... so i got points
CGPoint points[4];
points[0] = ccp(x1,y1);
points[1] = ccp(x2,y2);
points[2] = ccp(x3,y3);
points[3] = ccp(x4,y4);
Whats next :( ?
All I want to do is map that texture on that polygon. I will show it in "idiot" way :)
