So I setup an Audio session
AudioSessionInitialize(NULL, NULL, NULL, NULL);
AudioSessionSetActive(true);
UInt32 audioCategory = kAudioSessionCategory_MediaPlayback; //for output audio
OSStatus tErr = AudioSessionSetProperty(kAudioSessionProperty_AudioCategory,sizeof(audioCategory),&audioCategory);
Then setup either an AudioQueue or RemoteIO setup to play back some audio straight from a file.
AudioQueueStart(mQueue, NULL);
Once my audio is playing I can see the 'Play Icon' in the status bar of my app. I next setup an AVAssetReader.
AVAssetTrack* songTrack = [songURL.tracks objectAtIndex:0];
NSDictionary* outputSettingsDict = [[NSDictionary alloc] initWithObjectsAndKeys:
[NSNumber numberWithInt:kAudioFormatLinearPCM],AVFormatIDKey,
// [NSNumber numberWithInt:AUDIO_SAMPLE_RATE],AVSampleRateKey, /*Not Supported*/
// [NSNumber numberWithInt: 2],AVNumberOfChannelsKey, /*Not Supported*/
[NSNumber numberWithInt:16],AVLinearPCMBitDepthKey,
[NSNumber numberWithBool:NO],AVLinearPCMIsBigEndianKey,
[NSNumber numberWithBool:NO],AVLinearPCMIsFloatKey,
[NSNumber numberWithBool:NO],AVLinearPCMIsNonInterleaved,
nil];
NSError* error = nil;
AVAssetReader* reader = [[AVAssetReader alloc] initWithAsset:songURL error:&error];
// {
// AVAssetReaderTrackOutput* output = [[AVAssetReaderTrackOutput alloc] initWithTrack:songTrack outputSettings:outputSettingsDict];
// [reader addOutput:output];
// [output release];
// }
{
AVAssetReaderAudioMixOutput * readaudiofile = [AVAssetReaderAudioMixOutput assetReaderAudioMixOutputWithAudioTracks:(songURL.tracks) audioSettings:outputSettingsDict];
[reader addOutput:readaudiofile];
[readaudiofile release];
}
return reader;
and when I called [reader startReading] the Audio stops playing. In both the RemoteIO and AudioQueue case the callback stops getting called.
If I add the mixing option:
AudioSessionSetProperty(kAudioSessionProperty_OverrideCategoryMixWithOthers, sizeof (UInt32), &(UInt32) {0});
Then the 'Play Icon' no longer appears when the audio after AudioQueueStart is called. I am also locked out of other features since the phone doesn't view me as the primary audio source.
Does anyone know a way I can use the AVAssetReader and still remain the Primary audio source?