I tried looking for details on this, I even read the standard on mutexes and atomics... but still I couldnt understand the C++11 memory model visibility guarantees. From what I understand the very important feature of mutex BESIDE mutual exclusion is ensuring visibility. Aka it is not enough that only one thread per time is increasing the counter, it is important that the thread increases the counter that was stored by the thread that was last using the mutex(I really dont know why people dont mention this more when discussing mutexes, maybe I had bad teachers :)). So from what I can tell atomic doesnt enforce immediate visibility: (from the person that maintains boost::thread and has implemented c++11 thread and mutex library):
A fence with memory_order_seq_cst does not enforce immediate visibility to other threads (and neither does an MFENCE instruction). The C++0x memory ordering constraints are just that --- ordering constraints. memory_order_seq_cst operations form a total order, but there are no restrictions on what that order is, except that it must be agreed on by all threads, and it must not violate other ordering constraints. In particular, threads may continue to see "stale" values for some time, provided they see values in an order consistent with the constraints.
And I'm OK with that. But the problem is that I have trouble understanding what C++11 constructs regarding atomic are "global" and which only ensure consistency on atomic variables. In particular I have understanding which(if any) of the following memory orderings guarantee that there will be a memory fence before and after load and stores: http://www.stdthread.co.uk/doc/headers/atomic/memory_order.html
From what I can tell std::memory_order_seq_cst inserts mem barrier while other only enforce ordering of the operations on certain memory location.
So can somebody clear this up, I presume a lot of people are gonna be making horrible bugs using std::atomic , esp if they dont use default (std::memory_order_seq_cst memory ordering)
2. if I'm right does that mean that second line is redundand in this code:
atomicVar.store(42);
std::atomic_thread_fence(std::memory_order_seq_cst);
3. do std::atomic_thread_fences have same requirements as mutexes in a sense that to ensure seq consistency on nonatomic vars one must do std::atomic_thread_fence(std::memory_order_seq_cst);
before load and
std::atomic_thread_fence(std::memory_order_seq_cst);
after stores?
4. Is
{
regularSum+=atomicVar.load();
regularVar1++;
regularVar2++;
}
//...
{
regularVar1++;
regularVar2++;
atomicVar.store(74656);
}
equivalent to
std::mutex mtx;
{
std::unique_lock<std::mutex> ul(mtx);
sum+=nowRegularVar;
regularVar++;
regularVar2++;
}
//..
{
std::unique_lock<std::mutex> ul(mtx);
regularVar1++;
regularVar2++;
nowRegularVar=(74656);
}
I think not, but I would like to be sure.
EDIT:
5.
Can assert fire?
Only two threads exist.
atomic<int*> p=nullptr;
first thread writes
{
nonatomic_p=(int*) malloc(16*1024*sizeof(int));
for(int i=0;i<16*1024;++i)
nonatomic_p[i]=42;
p=nonatomic;
}
second thread reads
{
while (p==nullptr)
{
}
assert(p[1234]==42);//1234-random idx in array
}