Is there any way to stop a control (or group of them) from rotating when the orientation changes?
I need to not rotate my gameboard, but it would by handy if the rest of screen (other GUI elements like pop up windows etc.) rotates automatically and I wouldn't have to rotate them manually.
I know that I can change orientation of everything and than rotate only the canvas with GameBoard using RotateTransform, but it's kinda hard to find center point of it and rotate it properly.
EDIT: Now i see that if I want automatic orientation changing of some control I'll have rotate my gameboard by myself. So is there any easy way to find centrer point for RotateTransform of a control?