I'm trying to create an app for viewing and analyzing DICOM slices. I have done this app in MATLAB, but MATLAB does not have enough tools to build a really nice GUI and 3D picture is bad. So, I was trying to use ITK and VTK to build an app in Xcode for a long period of time but without any success. One day I found xcodeproject PythonDicomDocument - this project (written in python) can read and show DICOM image! I have read a tutorial about python and cocoa but I still can't understand how this project works - it has file PythonDicomDocumentDocument.py:
from Foundation import *
from AppKit import *
from iiDicom import *
import objc
import dicom
import numpy
import Image
class PythonDicomDocumentDocument(NSDocument):
imageView = objc.IBOutlet('imageView')
def init(self):
self = super(PythonDicomDocumentDocument, self).init()
self.image = None
return self
def windowNibName(self):
return u"PythonDicomDocumentDocument"
def windowControllerDidLoadNib_(self, aController):
super(PythonDicomDocumentDocument, self).windowControllerDidLoadNib_(aController)
if self.image:
self.imageView.setImageScaling_(NSScaleToFit)
self.imageView.setImage_(self.image)
def dataOfType_error_(self, typeName, outError):
return None
def readFromData_ofType_error_(self, data, typeName, outError):
return NO
def readFromURL_ofType_error_(self, absoluteURL, typeName, outError):
if absoluteURL.isFileURL():
slice = iiDcmSlice.alloc().initWithDicomFileSlice_(absoluteURL.path())
dicomImage = slice.sliceAsNSImage_context_(True, None)
if dicomImage:
self.image = dicomImage
#self.image = dicomImage
return True, None
return False, None
and file main.m:
**#import "<"Python/Python.h>**
**#import "<"Cocoa/Cocoa.h>**
int main(int argc, char *argv[])
{
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
NSBundle *mainBundle = [NSBundle mainBundle];
NSString *resourcePath = [mainBundle resourcePath];
NSArray *pythonPathArray = [NSArray arrayWithObjects: resourcePath, [resourcePath stringByAppendingPathComponent:@"PyObjC"], @"/System/Library/Frameworks/Python.framework/Versions/Current/Extras/lib/python/", nil];
setenv("PYTHONPATH", [[pythonPathArray componentsJoinedByString:@":"] UTF8String], 1);
NSArray *possibleMainExtensions = [NSArray arrayWithObjects: @"py", @"pyc", @"pyo", nil];
NSString *mainFilePath = nil;
for (NSString *possibleMainExtension in possibleMainExtensions) {
mainFilePath = [mainBundle pathForResource: @"main" ofType: possibleMainExtension];
if ( mainFilePath != nil ) break;
}
if ( !mainFilePath ) {
[NSException raise: NSInternalInconsistencyException format: @"%s:%d main() Failed to find the Main.{py,pyc,pyo} file in the application wrapper's Resources directory.", __FILE__, __LINE__];
}
Py_SetProgramName("/usr/bin/python");
Py_Initialize();
PySys_SetArgv(argc, (char **)argv);
const char *mainFilePathPtr = [mainFilePath UTF8String];
FILE *mainFile = fopen(mainFilePathPtr, "r");
int result = PyRun_SimpleFile(mainFile, (char *)[[mainFilePath lastPathComponent] UTF8String]);
if ( result != 0 )
[NSException raise: NSInternalInconsistencyException
format: @"%s:%d main() PyRun_SimpleFile failed with file '%@'. See console for errors.", __FILE__, __LINE__, mainFilePath];
[pool drain];
return result;
}
So I want to "translate" MATLAB code for reading .dcm:
directory = uigetdir; % after this command Finder window will appear and user will choose a folder with .dcm files
fileFolder = directory; % the path to the folder is saved to a variable fileFolder
dirOutput = dir(fullfile(fileFolder,'*.dcm')); % choose files .dcm in specified folder %and save their names
fileNames = {dirOutput.name}';
Names = char(fileNames);
numFrames = numel(fileNames); % count the number of files in the folder
for i = 1:numFrames
Volume(:,:,i) = dicomread(fullfile(fileFolder,Names(i,:))); % create a 3D array of %DICOM pixel data
end;
Could anyone please tell me how to run the same code for reading .dcm files in Xcode using python???
I've heard that python and MATLAB are similar.