I'm trying to use the odeint-solver from boost, but I'm stuck at the very beginning with a stupid mistake, I can't seem to fix. I copied the boost-folder to my project-folder and using
#include <boost/array.hpp>
#include <boost/numeric/odeint.hpp>
using namespace std;
using namespace boost::numeric::odeint;
from an example-code, is already not working (include-files not found). Changing < and > to quotes (") works (visual studio finds the files). But "using namespace boost::numeric::odeint" does not (visual studio underlines "numeric"). I also tried putting the boost-directory (and even boost/numeric) in the project-properties additional include-folders, but still "numeric" isn't found. The files DO exist (and visual studio auto-completes them). Since this should be header-only, putting the folder in my project-folder and just #include'ing should work, right? But if the files are found, why isn't the "using namespace"-part working?
Sorry, if this is a stupid question ;-)