I've tried to create my new Unreal Engine 5 project from a tutorial with c++ and when I try it comes up with this: "Running C:/Program Files/Epic Games/UE_5.0EA/Engine/Binaries/DotNET/UnrealBuildTool/UnrealBuildTool.exe -projectfiles -project="C:/Users/lubo/Desktop/Unreal/Unreal Projects/SecondProject/MyProject/MyProject.uproject" -game -rocket -progress A fatal error occurred. The required library hostfxr.dll could not be found. If this is a self-contained application, that library should exist in [C:\Program Files\Epic Games\UE_5.0EA\Engine\Binaries\DotNET\UnrealBuildTool]. If this is a framework-dependent application, install the runtime in the global location [C:\Program Files\dotnet] or use the DOTNET_ROOT environment variable to specify the runtime location or register the runtime location in [HKLM\SOFTWARE\dotnet\Setup\InstalledVersions\x64\InstallLocation].
The .NET Core runtime can be found at:
- https://aka.ms/dotnet-core-applaunch?missing_runtime=true&arch=x64&rid=win10-x64" I've already installed it and tried all I can but it still comes up with the error. Thank you for the help!