I am trying to run my Xamarin UWP app in debug mode but if fails to open. The error code is
Output window errors
The thread 0x6dfc has exited with code 3221225595 (0xc000007b). The thread 0x3344 has exited with code 3221225595 (0xc000007b). The program '[35788] SheepsheadTheGame.UWP.exe' has exited with code 3221225595 (0xc000007b).
I was able to run the app in debug mode and then it just stop working. All my nuget packages are up to date. I have searched the web and tried various solutions other people have had success fixing this issue. I have not been successful.
I have found two lines in the build output window that may be causing the issue.
6>C:\Program Files (x86)\Microsoft SDKs\UWPNuGetPackages\microsoft.net.native.compiler\2.2.11-rel-30601-02\tools\Microsoft.NetNative.targets(805,5): warning : ILTransform : warning ILT0028: Found native library 'C:\Users\druch\Documents\xxx\xxxx\xxxxx.UWP\obj\x86\Debug\ilc\in\Cosmos.CRTCompat.dll' with unexpected CPU architecture 'amd64', while the current build target architecture is set to 'x86'. Your application may fail to launch. Please make sure to build your application with the matching CPU architecture.
6>C:\Program Files (x86)\Microsoft SDKs\UWPNuGetPackages\microsoft.net.native.compiler\2.2.11-rel-30601-02\tools\Microsoft.NetNative.targets(805,5): warning : ILTransform : warning ILT0028: Found native library 'C:\Users\druch\Documents\xxx\xxxx\xxxxx.UWP\obj\x86\Debug\ilc\in\Microsoft.Azure.Cosmos.ServiceInterop.dll' with unexpected CPU architecture 'amd64', while the current build target architecture is set to 'x86'. Your application may fail to launch. Please make sure to build your application with the matching CPU architecture.
Could this be the cause of my issue? If so, how do I fix it?