0
votes

Well, imagine the scenario where i have 3 objects, hanging from the "ceiling", each one by a string (inside a b2World). They are touching each other side by side.
Each object has a Flash Mouse_Over event that makes itself use tweenlite to scale bigger, and Mouse_Out it scales back to the original size.

My question is: do the other two objects respond to those TweenLite animations, using the Box2D motor?

Thanks

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1 Answers

2
votes

Answer: Sort of.

Box2D objects do not scale. But you can make it appear that they do.

Here is a great tutorial walking you through exactly how to do that: http://www.emanueleferonato.com/2009/12/16/scaling-objects-with-box2d-part-2/