I have a Paint Box component set up on my form, with its OnPaint event looking like this:
procedure TForm1.PBPaint(Sender: TObject);
var
Bean: TBean;
begin
PB.Color := $008800;
Bean := Snake.Head;
while not (Bean = Snake.Tail) do
begin
PB.Canvas.FillRect(TRect.Create(Bean.x * 30, Bean.y * 30, Bean.x * 30 + 30, Bean.y * 30 + 30));
Bean := Bean.Next;
end;
PB.Canvas.FillRect(TRect.Create(Bean.x * 30, Bean.y * 30, Bean.x * 30 + 30, Bean.y * 30 + 30));
//PB.Color := $000055;
PB.Canvas.FillRect(TRect.Create(Fruit.x * 30, Fruit.y * 30,Fruit.x * 30 + 30,Fruit.y * 30 + 30));
end;
It's supposed to render the snake parts in green and the fruit in red. But if I change the color before filling the part with the fruit then everything becomes red instead, and starts glitching.
Why does this happen and is there a way for me to fill 2 areas with different colors without causing this issue? I believe I am using the latest version of free delphi, if that helps