How do I flip the y value of an NSPoint to a flipped coordinate space.
I have two sources of points, both in global screen space, but one is flipped:
one from a screen coordinate space with 0,0 = top left.
one from a screen coordinate space with 0,0 = bottom left.
I need to flip the second one (bottom left) to be in the same space as the first one, top left. How can I do that on an NSPoint or CGPoint?