0
votes

So recently the new version of the discord bot API came out for Node along with interactions and all that. And, they also changed some other stuff, don't know why. but they did.

I was trying to just try out the audio playing code to see how it works and maybe update some of my older bots, when I ran into the issue that it just doesn't work. I've been following the docs at https://discordjs.guide/voice/voice-connections.html#life-cycle and https://discordjs.guide/voice/audio-player.html#life-cycle but they're really just not working.

Just testing code looks like this:

const Discord = require('discord.js');
const {token} = require("./config.json");
const { join } = require("path");
const {joinVoiceChannel, createAudioPlayer, createAudioResource, AudioPlayerStatus, VoiceConnectionStatus, SubscriptionStatus, StreamType  } = require("@discordjs/voice");
 
 
client.on("ready", async () => {
    const connection = joinVoiceChannel({
        channelId: channel.id,
        guildId: channel.guild.id,
        adapterCreator: channel.guild.voiceAdapterCreator,
    });
  

    const audioPlayer = createAudioPlayer();

    const resource = createAudioResource(createReadStream(join(__dirname, "plswork.mp3")));
    
    
    const subscription = connection.subscribe(audioPlayer);
    
    audioPlayer.play(resource);

    audioPlayer.on(AudioPlayerStatus.Playing, () => {
        console.log("currently playing");
        console.log("resource started:", resource.started);
    });
    
    audioPlayer.on('error', error => {
        console.error(`Error: ${error.message} with resource ${error.resource.metadata.title}`);
    });

    audioPlayer.on(AudioPlayerStatus.AutoPaused, () => {
        console.log("done?");
        
    });


I create a connection, audioPlayer, and resource but after subscribing the connection to the audioPlayer and playing the resource no audio is played, no error is raised (in AudioPlayer.on("error"...)) and the AutoPaused status is immediately called.

By logging the resource I see that resource.playbackDuration is 0, but I don't know how to fix this as I can't find much on the internet about this topic.

1
Can you please provide the console log?CcmU
Also, do you require the AudioPlayerStatus? E.g.: const { VoiceConnectionStatus, AudioPlayerStatus } = require('@discordjs/voice'); CcmU
I do require it, yes. And what do you want the log of? I'll get working on including everythingTaggagii
I didn't meant the json, I meant the console output that you recieve when running the bot. To be clear: where you get the output from console.log("currently playing").CcmU
And, please, try avoid using pastebin for this small amount of codeCcmU

1 Answers

0
votes

From what I can tell by looking at your code you are not requiring the correct json from @discordjs/voice, you need to require at least AudioPlayerStatus and createAudioPlayer. Also, by your resource I think you're trying to create an AudioResource, so you'll need it as well. You'll need something like:

const { AudioPlayerStatus, createAudioPlayer, AudioResource, StreamType } = require('@discordjs/voice');
/* */
const audioPlayer = createAudioPlayer();
/* */
audioPlayer.play(resource);

audioPlayer.on(AudioPlayerStatus.Playing, () => {
        // Do whatever you need to do when playing
});
/* */

In conclusion, I suggest you to look up the life cycle of an AudioPlayer and the creation of an AudioPlayer. Be sure, also, to create correctly your resource, here you'll find the AudioResource documentation if you'll ever need it.