I have many OpenGl shaders. We try to use as many different hardware as possible to evaluate the portability of our product. One of our customer recently ran into some rendering issues it seems that the target machine only provide version shaders model 2.0 all our development/build/test machine (even oldest ones run version 4.0), everything else (OpenGl version, GSLS version ...) seems identical.
I didn't find a way to downgrade the shaders model version since it's automatically provided by the graphic card driver.
Is there a way to manually install or select OpenGl/GLSL/Shader model version in use for develpment/test purpose ?
NOTE: the main target are windows XP SP2/7 (32&64) for both ATI/NVIDIA cards