I'm new in hololens 2 developing and trying to use Holographic Remoting.
Unity 2019 LTS MRTK 2.5.3 Unreal 4.26 Hololens 2 Win 10 VS 2019
- In Unity : I follow a popular tutorial,
On HoloLens, go to the Microsoft Store and install the Holographic Remoting Player application. On HoloLens, start the Holographic Remoting Player application. In Unity, click the "Windows" menu and select "XR->Holographic Emulation". Set the simulation mode to the remote device. For remote computers, please enter the IP address of HOLOLENS. Click "Connect". You should see the connection status change to "Connected", and you should see the screen appear blank in HoloLens. Click the "Play" button to start the play mode and experience the application on HoloLens.
What I met: Setting in Unity Setting in Unity
When I start to "Connect", Error there: Disconnected with error TransportConnectionFailed UnityEditor.EditorApplication:Internal_CallUpdateFunctions()
- In Unreal I follow: https://docs.unrealengine.com/zh-CN/SharingAndReleasing/XRDevelopment/AR/HoloLens/QuickStartStreaming/index.html https://docs.microsoft.com/zh-cn/windows/mixed-reality/develop/unreal/tutorials/unreal-uxt-ch6
Setting in Unreal Setting in Unreal Similiar error: LogTemp: Editor connecting to remote HoloLens2: 192.168.19.57 LogWmrHmd: WMRInterop: ConnectToRemoteHoloLens trying to connect to HoloLens2 192.168.19.57 LogWmrHmd: WMRInterop: RemotingDisconnectedEvent: Reason: 12 TransportConnectionFailed LogHoloLensAR: Warning: HoloLens AR session disconnected from peer
I can connect the device in device portal, and in the Unreal device manager I can also connect my hololens. device portal Unreal device manager
Anyone meet this problem?