I installed some ASP.NET packages (FirebaseStorage.net
if it matters) via Nuget in my game's project in Visual Studio.
Visual Studio itself shows no errors, as it probably understands using Firebase.Storage
internally, but when it comes to Unity, it says
The type or namespace name 'Firebase' could not be found (are you missing a using directive or an assembly reference?)
I believe this happens because I installed this package through the Nuget Package Manager, inside Visual Studio, and it probably has nothing to do with Unity, so Unity doesn't find it.
How can I make Unity understand packages from Nuget?