Let me preface this question by saying I'm absolutely not a pro C# programmer and have pretty much brute forced my way through most of my small programs so far.
I'm working on a small WinForms application to SSH into a few devices, tail -f a log file on each, and display the real-time output in TextBoxes while also saving to log files. Right now, it works, but hogs nearly 30% of my CPU during logging and I'm sure I'm doing something wrong.
After creating the SshClient and connecting, I run the tail command like so (these variables are part of a logger class which exists for each connection):
command = client.CreateCommand("tail -f /tmp/messages")
result = command.BeginExecute();
stream = command.OutputStream;
I then have a log reading/writing function:
public async Task logOutput(IAsyncResult result, Stream stream, TextBox textBox, string logPath)
{
// Clear textbox ( thread-safe :) )
textBox.Invoke((MethodInvoker)(() => textBox.Clear()));
// Create reader for stream and writer for text file
StreamReader reader = new StreamReader(stream, Encoding.UTF8, true, 1024, true);
StreamWriter sw = File.AppendText(logPath);
// Start reading from SSH stream
while (!result.IsCompleted || !reader.EndOfStream)
{
string line = await reader.ReadLineAsync();
if (line != null)
{
// append to textbox
textBox.Invoke((Action)(() => textBox.AppendText(line + Environment.NewLine)));
// append to file
sw.WriteLine(line);
}
}
}
Which I call the following way, per device connection:
Task.Run(() => logOutput(logger.result, logger.stream, textBox, fileName), logger.token);
Everything works fine, it's just the CPU usage that's the issue. I'm guessing I'm creating way more than one thread per logging process, but I don't know why or how to fix that.
Does anything stand out as a simple fix to the above code? Or even better - is there a way to set up a callback that only prints the new data when the result object gets new text?
All help is greatly appreciated!
EDIT 3/4/2021
I tried a simple test using CopyToAsync by changing the code inside logOutput() to the following:
public async Task logOutput(IAsyncResult result, Stream stream, string logPath)
{
using (Stream fileStream = File.Open(logPath, FileMode.OpenOrCreate))
{
// While the result is running, copy everything from the command stream to a file
while (!result.IsCompleted)
{
await stream.CopyToAsync(fileStream);
}
}
}
However this results in the text files never getting data written to them, and CPU usage is actually slightly worse.
2ND EDIT 3/4/2021
Doing some more debugging, it appears the high CPU usage occurs only when there's no new data coming in. As far as I can tell, this is because the ReadLineAsync() method is constantly firing regardless of whether or not there's actually new data from the SSH command that's running, and it's running as fast as possible hogging all the CPU cycles it can. I'm not entirely sure why that is though, and could really use some help here. I would've assumed that ReadLineAsync() would simply wait until a new line was available from the SSH command to continue.